![]() ![]() Previously, Pannenkoek uses 0.5 A presses (holding out the previous A) to collect the star by either cloning a pole to access the caps or use loading point cloning without the Metal Cap, as accessing the caps requires A presses to reach. He is then able to escape from the whirlpool death as the spiraling path grazes on a platform Mario can stand on, conveniently close to where the caged red coin is. As the new area loads, Mario begins to spiral, not around the whirlpool, but the newly loaded cork box replacing the whirlpool clone. By placing a whirlpool clone into a position out of bounds, Mario can avoid the loading point translation by being pulled by the whirlpool clone through the wall and triggering the loading point at the same frame. Normally, the loading point would translate Mario's position by 8192 units to fit in the new coordinates system of the new area, but a failsafe mechanism exists to reject the translation if Mario's new position would be out of bounds. The transition loading is a procedure the game uses to create an illusion for two connected areas. For the caged red coin, the HOLP with a dummy clone at a specific location for cloning a whirlpool clone to exploit the "no transition loading glitch". For the two coins behind the red walls, Mario clones a pole directly between two widely-separated poles for Mario to get across. The 0.5 A press is used for swimming in water with an object, as Mario needs to hold a shell through the loading zone. The main challenge is collecting the two red coins behind the red walls and the one lone coin in the cage. Pole-Jumping for Red Coins (0.5x) Main article: Pole-Jumping for Red Coins Video: This is barely enough to escape the vortex after the fourth chest is opened. Using underwater grabbing (with precise B presses), Mario can only go up to 7 speed, so Pannenkoek first grabs an underwater shell on the other side of the tunnel to conserve 16 speed, allowing Mario to escape the current when opening chests.Įventually, Pannekoek figures out an alternative, quicker method involving Hyper Speed Walking on the slippery slopes at the surface of the course, allowing Mario to build up to 50 speed and convert it to 11 swimming speed. The main problem is opening the 4th chest, which is very close to the underwater vortex and can only be escaped with enough speed (10 using precise movements). Mario can collect the star by opening the chest in the correct order. Using this technique, Mario can board Bowser's sub and collect the star.Ĭhests in the Current (0x) Video 1 (main strategy): Video 2 (alternative, faster strat): However, a technique known as 207 Dive Recover can be used to ascend from the cork boxes using the misalignment, a 1-unit region where Mario cannot be pushed out by the walls and can snap onto the floor above. The main problem is ascending to Bowser's submarine since Mario cannot climb up to it from the water. ![]() Since the painting is very large, walking into it will suffice and it is not required to dive. *Holding an object while swimming requires an A press to be held, hence the 0.5x notation. Thus, the notation "0.5 A presses" is used. In the A Button Challenge, two of the seven stars require an A press to be held but do not incur additional A presses to complete. Line of coins on the wooden dock, in Bowser's sub area Ring of coins on sea floor, by clam with koopa shell Sloped line of coins underwater on the wall near startĢ vertical lines of coins, by chests and first currentģ rings of coins leading to Bowser's sub area Coin spawner cloning via the loading zone using a water shell allows infinite collection of coins in this course. This stage has natural maximum of 106 coins, although this can be extended. The manta ray will appear.Īdditionally, Bowser's submarine will disappear after Bowser in the Fire Sea is completed, replaced by several moving poles across the ceiling of the course. Version 2: Accessed by selecting Star 2 through Star 6.Version 1: Accessed by selecting Star 1.Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it: There are two versions of the course that can appear by selecting different stars. ![]()
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